
Hi, I’m Dima – a Unity developer who turns ideas into polished, high‑performance worlds across PC, mobile, VR, and AR. I’m currently looking for Unity‑developer roles in the Netherlands.
From my first line of code in school to building a Meta Quest training app that educated 80 + Dutch government employees, I’ve always been driven by the challenge of making technology feel alive. After earning a Master’s in Applied IT from Fontys, I joined the core development team of popular YouTube creator SonnyK and have contributed to several commercial titles ever since.
Career Highlights
- Refactored a combat system that boosted the game FPS by 20 %.
- Optimized a Meta Quest 3 app to 90 fps, used by 80+ users across five agencies.
- Built a modular car physics engine that supports 50+ in‑game vehicles.
- Contributed to the production launch strategy, supporting the game’s growth to 100k+ downloads within the first year.
What I bring
- Unity & C# – core engine, gameplay programming, AI, performance tuning.
- VR / XR – Meta Quest 2 and 3, XR Interaction Toolkit, immersive UI.
- Backend – .NET Core, SQL/MySQL, Firebase, RESTful APIs, CI/CD.
- Agile mindset – Scrum, clean‑architecture focus.
Hobbies
For almost ten years I’ve trained in Aikido, Wing Chun, HEMA and Taekwondo. The discipline, focus, and structured thinking required to master these arts translate directly into my development work: I approach complex systems with clear architecture, stay calm under tight deadlines, and break problems down into teachable components—just as I explain techniques to beginners. My martial‑arts mindset keeps me fluid and adaptable, echoing Bruce Lee’s “be water” philosophy without the fluff.