Project Mako

Inspired by Mako – a six-wheel armored vehicle from Mass Effect, I decided to create a prototype of the game where the main gameplay loop will be built around a similar type of vehicle. The prototype is quite raw now but hopefully will involve into something bigger.

At the moment, the game has such features:

  • player vehicle that can drive, shoot, scan enemies, use nitro, jump, can control itself while in air
  • enemy turrets
  • very basic enemy vehicle AI (not in the build)
  • crab monsters with simple AI
  • items that can be picked up to improve player’s vehicle
  • primary weapon for player’s vehicle. Typically that is a machine gun with a big firing rate. This weapon can overheat and stop firing until it cools down
  • Secondary weapons for player’s vehicle: normal and homing missile
  • UI elements to represent state of player’s health, shield and overheat
  • Main menu and pause menu

More to come in future!

Source code: https://github.com/Pahutich/Pahutich-Project-Mako

Try out the prototype: https://pahutich.itch.io/project-mako

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